Chris D'Eletto, game audio composer and sound designer

Game Audio Director / Composer / Sound Designer

ChrisD'ElettoGame Audio Composer, Sound Designer, and Audio Director

AAA game audio credits across multiple genres, with cinematic cues, game-ready sound, and production-minded audio direction.

Composer Reel

Shipped Titles

John Carpenter's Toxic Commando
Evil Dead: The Game
Docked
Bus Bound

Music Player

Cues & Songs

Fast samples first. Each cue has its own player, so the music is right there.

SPHERIX game art for Chris D'Eletto open world music cueSpherix Open WorldOpen World Cue
SPHERIX game art for Chris D'Eletto open world night music cueSpherix Zen NightOpen World Night Cue
Evil Dead: The Game art for Chris D'Eletto horror music cueSomeone's In My Fruit CellarHorror Cue
NBA 2K Playgrounds game art for Chris D'Eletto sports beatNBA 2k Playgrounds AlternateSports Beat
Chris D'Eletto game audio composer portfolio artBittersweet DepartureDrama/Emotional Cue
Chris D'Eletto game audio composer portfolio artJourney To SomewhereAdventure Cue
Chris D'Eletto game audio composer portfolio artSuddenly ChangingAction/Mystery Cue
Chris D'Eletto game audio composer portfolio artHolding Hope To The LightDrama/Emotional Cue
Chris D'Eletto game audio composer portfolio artShe Walks SlowlyCyber-Pop Cue
Chris D'Eletto game audio composer portfolio artPress PlayDrama/Mystery Cue

Released Game Songs

Evil Dead

Song work and lyrics contribution for Evil Dead: The Game.

Game Trailers

Bus Bound & Docked

Additional released game trailer work.

Bus Bound

Docked

Chris D'Eletto, game audio composer and sound designer

About Me

Built For Game Audio

I'm a Game Audio Director, Composer, and Sound Designer creating original music, sound design, and complete audio solutions for games. From cinematic orchestral scores and immersive ambient soundscapes to high-energy action music and full sonic identities, I build custom audio around the creative vision of each project.

I work from a professional studio and handle the full music production process, including composition, recording, production, mixing, and mastering.

Through my Audio Director work with Wicked Games, I understand how audio fits into the larger development pipeline. I can help shape a project's overall sound, manage audio workflows, support Unreal Engine 5 implementation, and collaborate closely with developers so audio strengthens both gameplay and storytelling.

My credits include work connected to Evil Dead: The Game, NBA 2K Playgrounds, Docked, and John Carpenter's Toxic Commando. Whether a project needs music, sound design, audio direction, implementation support, or a full audio partner, I bring a practical, collaborative approach focused on elevating the player experience.

Selected Details

Work That Matters

Studio Work

Saber Interactive

Composer and sound designer across released and unreleased game projects.

Audio Direction

Wicked Games

Audio direction, original music, UE5 implementation, and pipeline ownership.

Artist Career

Deletto

WMMR 93.3 Local Shots Artist of the Month, with coverage from Kerrang! and Ladygunn.

Game audio, composition, sound design, UE5 implementation, trailer audio, mixing, mastering, and full-stack production.